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0x0CEF to 0x0CF2 (0004) = 1-Up Mushrooms, Flagpole's Flag, Pirhana Plants, Green Koopas, Fireflower Stems, Beanstalk, Hammer Bros., Lakitu.0x0CEB to 0x0CEE (0004) = Player color (overwritten).0x0CE7 to 0x0CEA (0004) = Coins, ? blocks (overwritten by 4 values starting at 0x09e5).0x0CE3 to 0x0CE6 (0004) = Topscreen Text, Clouds, Cloud Platforms, Water (3-1).0x0CDF to 0x0CE2 (0004) = Title Screen Marquee/Icon/Text, Brickwork, Empty ? Blocks, Pyramid Blocks, Castles, Fencing, Treetrunks, Bridge Platforms, Mushroom Platform Stalks (4-2), Bill Blasters.0x0CDB to 0x0CDE (0004) = Bushes, Mountains, Pipes, Flagpole, Treetops, Bridgerails (2-3).0x0CCF to 0x0CD2 (0004) = Bubbles, Fireballs, Lifts, Cheep-Cheeps (red).0x0CCB to 0x0CCE (0004) = Cheep-Cheeps (gray).0x0CC7 to 0x0CCA (0004) = Player color (overwritten).0x0CC3 to 0x0CC6 (0004) = Coins, ? blocks (overwritten by 4 values starting at 0x09e1).0x0CBF to 0x0CC2 (0004) = Water, topscreen text.0x0CBB to 0x0CBE (0004) = Ocean Floor, Pipes, Brickwork in underwater portion of 8-4.0x0CB7 to 0x0CBA (0004) = Seaweed, Entrance Pipe in underwater portion of 8-4.0x00CA0 to 0x00CA3- (0004) = CHR indexes of question block containing a power-up.0x00C9C to 0x00C9F- (0004) = CHR indexes of question block containing a coin.0x00C20 to 0x00C23- (0004) = CHR indexes of overworld brick block containing (unknown).0x00C1C to 0x00C1F- (0004) = CHR indexes of overworld brick block containing multi-coin.0x00C16 to 0x00C19- (0004) = CHR indexes of overworld brick block containing a beanstalk.0x00C12 to 0x00C15- (0004) = CHR indexes of overworld brick block containing a power-up.0x00C10 to 0x00C13- (0004) = CHR indexes of overworld brick block containing starman.0x00C08 to 0x00C0B- (0004) = CHR indexes of overworld brick block containing (unknown).0x00C00 to 0x00C03- (0004) = CHR indexes of normal overworld brick block.0x005E5 to 0x- (0001) = Background color for Winter Nighttime Overworld levels 3-1 and 3-2 (and the cloud portion of 6-2).0x005E4 to 0x- (0001) = Background color for Winter Overworld levels 5-1, 5-2 and 7-1.0x005E3 to 0x- (0001) = Background color for Nighttime Overworld levels 3-3, 6-1 and 6-2.(Also used for New Level and Game Over screens.)
![evom save rom as hex evom save rom as hex](https://c8.alamy.com/comp/2JNMK61/wrenches-of-different-sizes-with-different-hex-heads-in-a-black-box-on-a-white-table-view-from-above-high-quality-photo-2JNMK61.jpg)
0x005E1 to 0x- (0001) = Background color for Underground levels 1-2 and 4-2.0x005DF to 0x- (0001) = Background (sky) color for Underwater levels 2-2 and 7-2.
![Nba 2k14 mods xbox 360](https://loka.nahovitsyn.com/68.jpg)